Three Object
Example
Example Source Code
tsx
import React, { useCallback, useEffect, useRef, useState } from 'react'
import ReactDOM from 'react-dom'
import * as THREE from 'three'
import { MbMap, MbTiandituLayer } from '@mapbox-react/core'
const App = () => {
const [mapCenter] = useState([116.3466, 39.8704])
const [zoom, setZoom] = useState(15)
const [pitch, setPitch] = useState(45)
const mapInst = useRef<any>()
let map: any
const altitude = 0
const mapCreated = (mapbox: any) => {
map = mapbox
}
const add3DLayer = () => {
loaderModels()
}
const loaderModels = () => {
const geometry = new THREE.PlaneGeometry(300, 300)
const material = new THREE.MeshBasicMaterial({
map: new THREE.TextureLoader().load(
`https://mapbox-web.github.io/mapbox-react/images/firefox.png`
),
transparent: true,
// color: 0xffff00,
side: THREE.DoubleSide,
})
const plane = new THREE.Mesh(geometry, material)
plane.rotation.x = -Math.PI / 2
plane.name = 'plane'
const cube = new THREE.Mesh(
new THREE.BoxGeometry(300, 300, 300),
new THREE.MeshNormalMaterial()
)
cube.name = 'cube'
const cube1 = cube.clone()
cube1.material = new THREE.MeshNormalMaterial()
cube1.name = 'cube1'
addThreeLayer(plane, cube, cube1)
}
const addThreeLayer = (plane, cube, cube1) => {
const threeLayer = new map.mapboxgl.supermap.ThreeLayer('threeLayer')
threeLayer.on('initialized', render)
let light
function render() {
const renderer = threeLayer.getThreeRenderer(),
scene = threeLayer.getScene(),
camera = threeLayer.getCamera()
// scene.background = new THREE.Color('skyblue')
light = new THREE.PointLight(0xffffff, 0.8)
light.position.copy(camera.position)
scene.add(light)
scene.add(new THREE.AmbientLight(0xffffff))
threeLayer.setPosition(plane, mapCenter)
threeLayer.setPosition(cube, mapCenter)
threeLayer.setPosition(cube1, mapCenter)
plane.translateY(340)
cube.translateX(800)
scene.add(plane)
scene.add(cube)
scene.add(cube1)
renderer.render(scene, camera)
}
// 均匀光照,与相机位置同步
// Even lighting, synchronized with camera position
threeLayer.on('render', () => {
light && light.position.copy(threeLayer.renderer.camera.position)
})
map.addLayer(threeLayer)
}
return (
<div className="map-wrapper">
<MbMap
ref={mapInst}
center={mapCenter}
zoom={zoom}
pitch={pitch}
onCreated={mapCreated}
>
<MbTiandituLayer types={['vec', 'cva']} onCreated={add3DLayer} />
</MbMap>
</div>
)
}
ReactDOM.render(<App />, document.querySelector('#root'))